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PS5PCEM

Localization · 12

Supported languages

The launcher and website share twelve languages. All 12 launcher languages are available in release 0.3.6, including Turkish, Japanese, Hindi and Korean.

Launcher settings page in Japanese with all twelve language cards
Development capture of features included in release 0.3.6.

Languages at a glance

The launcher ID is the number saved as language=<ID> in ps5pcem.ini.

LanguageName in EnglishLauncher IDIn the launcher sinceDirectionThis site
EnglishEnglish0Release 0.3.0-alpha.1Left to right/
РусскийRussian1Release 0.3.0-alpha.1Left to right/ru
DeutschGerman2Release 0.3.0-alpha.1Left to right/de
FrançaisFrench3Release 0.3.0-alpha.1Left to right/fr
简体中文Simplified Chinese4Release 0.3.0-alpha.4Left to right/zh
EspañolSpanish5Release 0.3.0-alpha.4Left to right/es
العربيةArabic6Release 0.3.0-alpha.4Right to left/ar
PortuguêsPortuguese7Release 0.3.0-alpha.4Left to right/pt
TürkçeTurkish8Release 0.3.6Left to right/tr
日本語Japanese9Release 0.3.6Left to right/ja
हिन्दीHindi10Release 0.3.6Left to right/hi
한국어Korean11Release 0.3.6Left to right/ko

Switching

How to change the language

In the launcher

Open Settings and choose a card under Language. The choice applies at once to every page, status line and error explanation and is saved as language=<ID> in ps5pcem.ini. New languages are added at the end, so an ID saved by an older version keeps its meaning.

On this site

Use the language menu in the header. Every page exists in all twelve languages at its own address: English without a prefix, the others under /ru, /de, /fr, /zh, /es, /ar, /pt, /tr, /ja, /hi, /ko.

Details

Worth knowing

Arabic reads right to left

In the launcher, Arabic labels use right-to-left paragraph direction; centred buttons stay centred, and file paths and key names keep their own direction. This site mirrors its whole layout for Arabic.

Fonts

On Windows the launcher draws with Segoe UI, and Windows supplies Chinese, Japanese, Korean and Devanagari glyphs through its font fallback. On Linux, Pango chooses fonts through fontconfig: if a script shows up as boxes, install Noto Sans CJK and Noto Sans Devanagari or equivalent fonts.

Games keep their own language

The interface language does not change what a game sees. The emulator currently reports English (US) as the console's system language to every title, whatever the launcher shows.

What is translated

Every launcher phrase: navigation, library, controls, saves, settings, status lines, extraction messages and launch-failure explanations. Game names, folder paths, controller button and key names, the GPU name and log output appear as they are.

Spotted a wrong word?

The Turkish, Japanese, Hindi and Korean translations are new. Report wording problems through GitHub issues, with a screenshot and the phrase that reads wrong. Open an issue