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PlayableVulkanPlayable · Completable

KeyWe

Playable · Completable

October 30 development build, Vulkan: corrected the save-memory readiness response and added the shipped Dialogs.prx to deferred Unity plug-in loading. This removes the empty, unresponsive save-slot panel without game-specific patches.

Test host
NVIDIA GeForce RTX 3070 Ti
Build
Development build
Recorded runs
2
Confirmed
October 30, 2026
KeyWe post-office tutorial with two kiwis and movement, jump and dash prompts
KeyWe post-office tutorial with two kiwis and movement, jump and dash prompts

What works

  • Playable · Completable, confirmed by the project maintainer on October 30, 2026.
  • A new slot is written to disk and remains available after restarting the game. The run reaches the post-office tutorial with both kiwis and movement/jump prompts.

What does not

  • This development check covers save creation/reloading and the opening tutorial. It does not repeat the full playthrough or assess two-controller play and audio quality.

Measured performance

RTX 3070 Ti, 1920×1080, Vulkan. The diagnostic 30 FPS cap is not a measured frame rate or a sustained gameplay benchmark.

NVIDIA GeForce RTX 3070 Ti

Result

Test history

Each entry names the release that includes the reported changes. Work not yet included in a published release is marked as a development build. Dates and FPS remain those of the original runs.

Graphics API
  1. KeyWe post-office tutorial with two kiwis and movement, jump and dash prompts
    Development buildVulkan

    Save-slot creation fixed; the opening tutorial is reachable.

    October 30 development build, Vulkan: corrected the save-memory readiness response and added the shipped Dialogs.prx to deferred Unity plug-in loading. This removes the empty, unresponsive save-slot panel without game-specific patches. A new slot is written to disk and remains available after restarting the game. The run reaches the post-office tutorial with both kiwis and movement/jump prompts. Playable · Completable, confirmed by the project maintainer on October 30, 2026.

    Read the report →
  2. KeyWe SAVE SLOT panel with three empty slots and Select/Delete prompts on a black background
    Development buildVulkan

    Thread cancellation state and Audio3d imports unblock startup

    Implemented per-thread cancellation state with previous-state output and argument validation, plus seven Audio3d APIs with owned PCM queues, position/gain and simultaneous stereo mixing. All 635 HLE tests pass. The game reaches save-slot selection, but a subsequent black screen remains unresolved. Full spatial audio and gameplay are not established. Development build.

    Read the report →

Captures

Captures

Frames produced by the emulator itself during the runs above.

KeyWe post-office tutorial with two kiwis and movement, jump and dash prompts
Vulkan

Save-slot creation fixed; the opening tutorial is reachable.

October 30, 2026 · Development build

KeyWe SAVE SLOT panel with three empty slots and Select/Delete prompts on a black background
Vulkan

Thread cancellation state and Audio3d imports unblock startup

October 11, 2026 · Development build

2

Recorded runs

NVIDIA GeForce RTX 3070 Ti

0.3.6

Current build

October 30, 2026

Playable

Result

Playable · Completable

Other titles

Playthrough reports carry the date the maintainer confirmed them. Every timing refers to the NVIDIA GeForce RTX 3070 Ti development machine and will differ on other hardware. Game content is supplied locally and is never distributed here.